Play is an (musical? visual? tangible?) instrument with multisensory interface: users are able to play sounds, create their own sound and visual compositions on the screen by interacting with tactile sensors. All of the sounds present a visual animation over the background when played. Play enables users to make a whole “orchestra” out of pom poms, glasses of water and other non-musical objects, turn a palette into a rhythmic sequencer.
Interactive Experience, 2019
Physical Computing, Processing, Arduino, Interaction Design, User Experience